// Copyright 1998-2018 Epic Games, Inc. All Rights Reserved.

#pragma once
#include "CoreTypes.h"
#include "Kismet/BlueprintFunctionLibrary.h"
#include "MovieSceneTracks/Public/Tracks/MovieSceneCameraCutTrack.h"
#include "SmartMovieSceneCameraCutTrackExtensions.generated.h"


/**
 * Function library containing methods that should be hoisted onto FMovieSceneBindingProxies for scripting
 */
UCLASS()
class SMARTPYTHONEXTENSIONS_API USmartMovieSceneCameraCutTrackExtensions : public UBlueprintFunctionLibrary
{
	GENERATED_BODY()

	UFUNCTION(BlueprintCallable, Category=Sequence, meta=(ScriptMethod))
	static void SmAddSection(UMovieSceneCameraCutTrack* Track, const FGuid& InGuid);

};